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SIGDOC
2003 Tutorials
Sunday,
October 12, Full Day Tutorials [9:00-4:30]
Tutorial
1: Just Enough
Java cancelled
Tutorial
2: Indexing Principles
for New Media cancelled
Tutorial
3: Usability
Evaluation for Documentation cancelled
Sunday,
October 12, Half Day Morning Tutorials [9:00-12:00]
Tutorial 4: Designing
Online Communities cancelled
Tutorial
5: Taxonomies: A
Practical, 'How To' Tutorial on Providing Organization of Content" cancelled
Sunday,
October 12, Half Day Afternoon Tutorials [1:00-4:30]
Tutorial 6: Localization
and Documentation Development cancelled
Tutorial
7: Designing
Mission Critical Hypermedia cancelled
Tutorial
8: Systems Documentation:
An Agile Approach cancelled
Wednesday,
October 15, Half Day Afternoon Tutorial [1:00-4:30]
Tutorial
9: Data Visualizations
and Usability cancelled
Tutorial #1
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Just
Enough Java cancelled
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Length
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Sunday, October
12, Full day [9:00-4:30]
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Instructor
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Manuel Gordon
manuel@gordonandgordon.com
Vanier College and Gordon & Gordon
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Content
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- A First Look at
APIs
- Just Enough Background
- Just Enough Java
Syntax
- A Little Bit of
C#
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Objective
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The tutorial does
not attempt to teach participants how to program. Nor does
it replace Javadoc. Instead, it teaches them, with and without
Javadoc, how to recognize class declarations, method declarations,
and other key Java statements, and convert them into useful
documentation. It gives them, in other words, "Just Enough
Java" to do their jobs.
To support their work as technical writers, the workshop gives the participants
appropriate background information and APIs, SDKs, programming languages,
etc. The workshop ends with a brief comparison of documenting C# vs.
documenting Java.
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Who Should
Attend
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This tutorial is
aimed at technical writers who need to document APIs and SDKs
written in the Java Language, and who do not have any knowledge
of programming.
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Format
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Lecture
and exercises
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Tutorial #2
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Indexing
Principles for New Media cancelled
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Length
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Sunday, October
12, Full day [9:00-4:30]
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Instructor
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Fred
Brown
fred.brown@allegrotechindexing.com
Allegro Technical Indexing
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Contents
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- Introduction
- Usability test
- Review indexing
principles (70 min.)
- "Show and
Tell" -- examples of indexes in electronic media
- Create an indexing
system for an emerging media
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Objective
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Participants will
learn how to apply indexing principles to emerging new media.
Participants will
- understand basic
indexing principles
- be able to evaluate
an index
- understand the
issues involved in indexing emerging media
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Who Should
Attend
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The audience encompasses
- writers and web
developers who are tasked with creating indexes
- editors responsible
for index quality
- publications managers
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Format
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The workshop format
takes a practical, hands-on approach. Presentations and discussions
build on the participants' knowledge and experience. Participants
are encouraged to learn through discovery and employ their
creativity.
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Tutorial #3
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Usability
Evaluation for Documentation cancelled
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Length
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Sunday, October
12, Full day [9:00-4:30]
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Instructor
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Andrew F Swartz
aswartz@usability.serco.com
Principal Consultant
Serco Usability Services
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Contents
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- Introduction and
theory, 9.30-10.30
- Morning coffee,
10.30-10.45
- Usability evaluation
overview, 10.45-11.30
- Planning a usability
evaluation 11.30-12.00
- Lunch, 12.00-1.00
- Planning a usability
evaluation cont'd, 12.00-2.30
- Afternoon coffee,
2.30-2.45
- Running a usability
evaluation, 2.45-4.00
- Analysis and reporting,
4.00-4.45
- Wrap-up, 4.45-5.00
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Objective
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This tutorial teaches
how to plan and run a usability evaluation for printed or online
documentation. The class focuses on illustrating underlying
theory through practical exercises, tips, and anecdotes collected
over a decade by a technical writer turned usability specialist.
The very structure of the course recognizes the reality experienced
by most documenters attempting their first usability test -
that the political context requires as much attention as the
test itself.
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Who Should
Attend
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Documentors
who are interested in usability evaluation.
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Format
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Lecture with hands-on
examples
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Tutorial #4
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Designing
Online Communities cancelled
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Length
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Sunday, October
12, Half day Morning [9:00-12:00]
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Instructor
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Mike DelPrete
delpra@rpi.edu
Rensselaer Polytechnic Institute
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Contents
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- Study your user
group
- Clearly define
your community
- Minimize the barriers
of entry to your community
- Establish clear
interaction guidelines
- Support virtual
personas for your members
- Offer multiple
channels of interaction
- Highlight your
quality content
- Support your subgroups
- Support differing
virtual visions
- Sustain the community's
interest
- Keep pace with
changing member needs
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Objective
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The goal
of the tutorial is to discuss practical principles for the
design of online communities. The tutorial will cover both
the communicative principles and technical issues involved
in designing, developing, and maintaining a vibrant online
gathering space. This tutorial sets forth a series of best
practices in the form of online community design guidelines.
These guidelines can be used to enhance the overall effectiveness
and usefulness of the interactive community space.
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Who Should
Attend
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This tutorial
is especially relevant to anyone involved in distance education,
collaborative work environments, and virtual or real-life communities.
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Format
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The
tutorial will be broken into thirds: lecture, discussion, and
application. |
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Tutorial #5
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Taxonomies:
A Practical, 'How To' Tutorial
on Providing Organization of
Content cancelled
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Length
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Sunday, October
12, Half day Morning [9:00-12:00]
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Instructor
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Claude Vogel
cvogel@convera.com
Chief Science Officer of Convera Corp.
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Contents
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This tutorial will
provide an introduction to taxonomy building. After a brief
explanation of the key concepts, the tutorial will detail the
building steps of a taxonomy, provide a thorough framework
for quality assurance and help dealing with planning and cost
evaluation issues. Practical examples will then illustrate
the critical phases of the process.
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Objective
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Coherent and meaningful
organization of content is critical for efficient access
to information on the corporate intranet. The need for organization
is heightened as the sources of data and the volume of information
increases and it becomes more difficult for users to find what
they need. Taxonomies are an essential building block in the
process of corporate information management and access.
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Who Should
Attend
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Documentors
who are interested in building new skills for coherently and
meaningfully organizing content, particularly for corporate
intranets.
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Format
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Lecture with practical
examples.
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Tutorial #6
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Localization
and Documentation Development cancelled
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Length
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Sunday, October
12, Full day [9:00-4:30]
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Instructor
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Channing Hughes
channinghughes@earthlink.net
Unorthodocs
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Content
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- Overview
(15 minutes)
- How
localization works (45 minutes)
- Challenges
for localization (45 minutes)
- Break
(15 minutes)
- What
documentation developers can do to support localization (45
minutes)
- Partnering
with localization (30 minutes)
- Resources
(15 minutes)
- Q & A
Session (30 minutes)
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Objective
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The
demands of localization often have a significant influence
on the way we develop and deliver documentation, yet most technical
communicators have at best a shadowy understanding of what
localization is and how it happens. This tutorial provides
an in-depth understanding of the philosophy, goals, challenges,
processes, and tools of the localization industry.
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Who Should
Attend
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Technical
writers and editors, documentation managers, and other technical
communications professionals who need to interact with localization
groups or vendors, or anyone in the field who wants a better
understanding of localization and its interrelationship with
the development of software, documentation, Web sites, or marketing
communication materials.
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Format
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This tutorial will
alternate lecture, discussion, and exercises. A workbook
will be provided, including the content of all slides as well
as checklists, worksheets, and copious examples.
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Tutorial #7
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Designing
mission critical hypermedia cancelled
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Length
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Sunday, October
12, Half day Afternoon [1:00-4:30]
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Instructor
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Robert
M. Newman
r.m.newman@coventry.ac.uk
School of Mathematical and Information Sciences
Coventry University
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Contents
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Session
1: Failure modes of hypermedia systems
Session
2: Current and emerging standards and practice
Session
3: Formal storyboards, CCS and analysis
Session
4: Practical exercise in specification and analysis
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Objective
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There
is an increasing interest in the use of hypermedia for technical
documentation systems. Where these systems are used in safety
critical industries and 'mission critical' applications, the
design quality of the hypermedia product is of primary importance,
since failures in the hypermedia systems can cause major losses,
equipment failure, and injury.
For this reason it is necessary to develop rigorous design methods which
can offer some level of guarantee of resistance to the most critical
types of failure. Study and research into 'industrial strength hypermedia'
has tended to concentrate of data formats, retrieval systems or data
transmission issues, as opposed to design. Design centered research has
concentrated on the issue of usability, which, while vitally important,
is only a part of the problem. By contrast, this tutorial concentrates
on the issue of the avoidance of design failure of such systems and investigates
how the levels of design integrity required for applications such as
these can be supported.
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Who Should
Attend
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Those
who design and document safety critical and mission critical
applications.
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Format
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Lecture with discussions
and exercises
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Tutorial #8
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Systems
Documentation: An Agile Approach cancelled
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Length
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Sunday, October
12, Half day Afternoon [1:00-4:30]
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Instructor
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Kendall Scott
kendall@softdocwiz.com
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Contents
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- The state of the
art of systems documentation: less than optimal
- The mechanics
of producing documentation during various phases of a software
development project
- Agile documentation:
Producing, managing, and impacting documentation projects
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Objective
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The
purpose of the tutorial is to introduce IT specialists--developers,
administrators, technical writers and business analysts--to
some best practices for documenting information systems. The
key theme is that in a systems environment, living information--information
that's written and published on demand and regularly updated--has
become far more important than manuals, help systems, and other
documentation staples. To meet the increased demand for living
information, companies must abandon the idea of a "documentation
department" and take a flexible, agile approach to systems
documentation.
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Who Should
Attend
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The
tutorial will be designed to benefit two types of students:
Technical writers who wish to get a head start on obtaining
advanced skills that will increase their professional respect
and income and find out about a fresh, original treatment of
difficult issues that they face daily; and development managers
who wish to learn how better documentation practices can improve
the functioning of other IT departments (development groups,
systems administration groups, etc.) and how they can derive
more benefit from their documentation budgets.
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Format
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Lecture
with discussion and exercises
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Tutorial #9
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Data Visualizations and Usability cancelled
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Length
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Wednesday,
October 15, Half day Afternoon [1:00-4:30]
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Instructor
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Barbara Mirel
bmirel@msn.com
University of Michigan
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Contents
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- Introduction to data visualizations for complex problems
and exploratory analysis
- Data visualization techniques for making complex comparisons
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Objective
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The goal of this
tutorial is to provide participants with a basic "literacy" regarding
information visualizations in terms of how they support and
enhance the socio-cognitive,
perceptual, and contextual demands of exploratory inquiry and
what visualization designs are most useful for the three areas
of support mentioned above. The benefits that participants will
gain from the tutorial include being able to:
- Identify interactive graphics that are relevant to users'
needs and actual approaches for comparisons; saving and recalling
views, and analysis in a keystroke.
- Explain why certain graphics are better than others for
particular complex problem solving needs, contextual conditions,
and constraints.
- Determine usefulness criteria for various problem solving
tasks based on the functional roles that these tasks play
in users' integrated yet open-ended patterns of inquiry.
- Relate these usefulness criteria to relevant visualization,
socio-cognitive, and perceptual principles.
- Apply visualization principles and techniques the creation
of conceptual designs and instruction that usefully support
problem solvers in their dynamic work in context.
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Who Should
Attend
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Interface and documentation specialists
and interaction designers
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Format
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Lecture, discussion, and hands-on exercises.
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